How I work, not what I sell

My Vibe Coding toolkit

These are the methods I work with every day — each with a stated input and output, ready to hand to Cursor, Windsurf, Claude Code or Antigravity in one click. They are here because they show the discipline behind the work, not because they are for sale.

Active Skills
6Production
Average Benchmark
96.0/ 100
I/O Contract
Every Skill
Agent Connect
/api/mcp• llms.txt
SKILL-013d-webgl
Self-rated98

3D Spatial Design & WebGL Engineering

Transform AI coding assistants into elite 3D creative technologists. Synthesizes Three.js, React Three Fiber, Emil Kowalski spring physics, and 60 FPS GPU budget constraints.

IN:2D Figma tokens, UI canvas dimensions, camera view angle, and interaction requirements.
OUT:Zero-dependency 60 FPS Three.js/R3F React component with Emil Kowalski spring easing and accessible HUD.
Accuracy99%
Modular97%
Agent98%
SKILL-02fullstack
Self-rated97

Next.js 14/15 App Router & Server Actions Architect

Eliminate waterfall data fetching and hydration mismatches. Produces strictly typed Next.js App Router code with Server Components, Server Actions, and optimistic UI.

IN:Data models, required mutations, authorization rules, and UI wireframe intent.
OUT:Clean Next.js App Router directory slice with parallel Server Components, typed Server Actions, and Zod validation.
Accuracy98%
Modular98%
Agent96%
SKILL-03agent-orchestration
Self-rated95

Multi-Agent Swarm & Git Worktree Orchestrator

Orchestrate autonomous AI coding agents across isolated git worktrees. Features keep/reject test validation gates and Pareto frontier solution ranking.

IN:Repository URL, task specification, executable test command, and maximum token budget.
OUT:Audited git branch with passing tests, verified diff report, and rollback safety proof.
Accuracy94%
Modular96%
Agent98%
SKILL-04games-canvas
Self-rated96

Zero-Dependency 60FPS Canvas 2D Game Engine

Generate self-contained, lightweight retro-cyber 2D arcade games in pure Canvas 2D. Powers Deadline Run and Cyber Breakout with particle systems and Web Audio FX.

IN:Game design brief, entity types, scoring logic, and controls specification.
OUT:Self-contained TypeScript/JS Canvas 2D class with high-score storage and Web Audio synthesizer.
Accuracy97%
Modular95%
Agent97%
SKILL-05automation
Self-rated94

Sub-Second Low-Latency Voice AI & Telephony Pipeline

Architect ultra-fast real-time speech AI agents for live telephone calls. Integrates bi-directional WebSockets, streaming STT/TTS, and conversational barge-in logic.

IN:Telephony provider webhook payload, voice persona prompt, and external CRM/booking API specs.
OUT:Low-latency streaming audio bridge with barge-in interruption handling and tool execution callbacks.
Accuracy95%
Modular93%
Agent94%
SKILL-06growth-aeo
Self-rated96

Answer Engine Optimization (AEO) & llms.txt Pipeline

Make modern websites visible and citable in ChatGPT, Perplexity, and Claude. Generates validated llms.txt, ai-index.json, and structured JSON-LD schemas.

IN:Website sitemap, core offerings, key personnel bio, and public URLs.
OUT:Production-ready llms.txt manifest, semantic JSON-LD schema array, and AI robots policy.
Accuracy98%
Modular94%
Agent97%
PUBLISHED REPOSITORIES

Code you can run today

Each repository gets its own breakdown: what it does, how it works, and whether you actually need it.

My Vibe Coding toolkit — how I work with coding agents | MRMP.PRO